Under the hood of the prototype Famicom, later known as Nintendo Entertainment System, circa late 1982. Coding of games didn't begin in earnest until the following year; at this point it was basically a Donkey Kong emulator, which was the game used as benchmark for development.

6:30 AM · Sep 6, 2021

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Photo A shows the CPU and peripheral module; photo B, the video processing unit. Within a few months it would be miniaturized into this far smaller package, with colors personally chosen by Nintendo president Yamauchi.
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Replying to @Matt_Alt
The legendary 6502 CPU. I would love to see more photos of the inside of this.
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Replying to @Matt_Alt
I wonder if this (these?) still exists, it would be so cool if one surfaced
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I'd really like to see the boards that make up the PPU
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Replying to @Matt_Alt
Any idea of the original source for those? Great stuff I haven't seen before!
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Replying to @Matt_Alt
I'm curious why Sega didn't put their SG-1000 onto market earlier as they were ahead of Nintendo in development apparently but held off on a 1982 release. Ironically the SG-1000 would launch the same day as the Famicom. That was a move that worked out well for Sega eh? LOL
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Yeah but DK ran on a Z80 not a Ricoh 230A (6502)
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That's why its was "basically a Donkey Kong Emulator".
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Replying to @Matt_Alt
Nintendo was so damn adamant that that thing played a good game of Donkey Kong that the fact that the game released missing a level is so perplexing.
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