Making in-depth GTA videos. Enjoy investigating and finding obscure things in GTA series. (!) I am not here to solve technical issues with your game.

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Joined June 2010
In this video we’re going to show you a mysterious removed "Movie demo" mission, which has been found and restored from the recently leaked mission source files found in the Definitive Edition. piped.kavin.rocks/5w0vt3KkoKU Voiced by @BadgerGoodger
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To be honest, I don't feel an empathy for R* or T2 after today's leak. After suing single player modders, prohibiting SP mods and bullying people behind the scenes makes me feel nothing.
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I remember the day when they took down a VR mod and thanked community for the support on the next day. This is disgusting.
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But I do feel sorry for the ordinary developers, who try their best to make their game as good as possible and has nothing to do with their companies bad practice working (as I heard) in a toxic environment.
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I've told you. lol
TakeTwo is starting to roll out takedown requests #GTA6
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No, I won't do videos about these leaks. 1. Too many people are already preparing them. 2. Too risky to get DMCA's. Just not worth it. I would rather make something less risky and more obscure.
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Vadim M. retweeted
Replying to @AwkwardDanil
I just woke up and haven’t asked anyone yet but based on the scale hard to imagine it’s not real. Plus two protagonists and Vice City match what I reported earlier this year
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The leak seems 99% legit. The codename of GTA 6 is "Americas" and, I think, I've heard this name some time ago. Won't post any pictures or videos, because, well, too hot.
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Ha, Ha, R* was hacked.
This tweet is unavailable
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Thanks to the updated GTA V "Thank you" page, I've managed to identify the exact Rockstar Studios, which were working on this bummer. 472 people, who worked on GTA V, worked on this mess. This project was massive!😅 P.S. Might miss some developers.
By looking at the end credits from GTA Definitive Edition, we can see that they credited 756 new developers.👈 542 from Rockstar Games 161 from Technicolor 4 from Efecto Studios 49 from Pole To Win This bugger was never developed by less than 50 people. This was a huge project.
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By looking at the end credits from GTA Definitive Edition, we can see that they credited 756 new developers.👈 542 from Rockstar Games 161 from Technicolor 4 from Efecto Studios 49 from Pole To Win This bugger was never developed by less than 50 people. This was a huge project.
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Of course, we don't know what those people did, because, well, they just dumped the list with the names and called it a day.😄 Some of them were testers, some of them were artists. I wonder what would be if I compare this list with the updated GTA V and RDR2 "Thank you" page.🤔
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Finally got the lines for the future videos. Stay tuned, I guess.
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The commented out code in the sources indicates that the developers at some point spawned Wheel of Fortune on Grove Street. Perhaps the developers tested this minigame without going to casino, but, sadly, it doesn't work anymore as it crashes the game.
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Hello there.
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Nerdy fact. When the line was created for VO, they wrote who says it. Tons of these "unfinished" lines are scattered around the sources. Thanks to that we know that Colonel Fuhrberger was just Smith.
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I noticed that some lines are slightly different from what we see in the sources. For instance, that call from Sweet was slightly paraphrased. Funny enough, instead of saying "Hello?" Carl said "Carl Johnson, man of the people!"😄
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I guess, the actors improvised a lot during the VO sessions or showed R* how to do it better. It now makes perfect sense why the line "So I understand." became unused and MSWE10C went after MSWE10B. If someone didn't get, the lines usually go A->B->C->D->E and not A->D->C->E.
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Also don't understand why the developers loved to cut one or two lines from the dialogue. I guess, they tried to make them shorter, but why? MMIL2G, MSWE10B and MSWE10J are fully voiced and have subs.
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That dialogue was meant to be used when we were flying to LC. After returning to SA we have this dialogue. Don't mix them up.👈
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